2013-01-21 - 2.0.1 RELEASE (2.0.1) ~~~~~~~~~~ New Features * Package CCHack 1.2a with the Windows installer, since I haven't had time to work on CCHack 2.0 in a while. Update 2020-07-10 * Added a portable .zip file distribution for Windows for those who don't need/want the full installer. 2011-05-17 - 2.0 RELEASE (2.0.0) ~~~~~~~~~~ New Features * Mac version is now distributed as a .pkg file which puts the tilesets in a more standard/usable location. 2011-02-02 - 2.0 BETA 1 (1.99.0) ~~~~~~~~~~ New Features * Added Author info (from .ccx file) to CCPlay's GUI * Generate HTML reports in CCEdit * Add more error checking in the Check for Errors dialog * Show a visual marker for invalid tile combinations Bugfixes * Updated auto layer placement logic to correctly handle most cases * Zoom factor wasn't getting set correctly after re-starting CCEdit 2010-12-12 - 2.0 ALPHA (1.94.0) ~~~~~~~~~~ New Features * Use specialized tile widget for "all tiles" view, so all tiles are shown at the same time, instead of in a list widget. * Fit-to-view zoom support * Drag-and-drop level organizer with level previews and level copy/paste * Show button / monster movement status in a tooltip on the editor * Extended auto-placement drawing mode (NOTE: For regular top/bottom layer drawing, use Ctrl+draw or Shift+draw respectively) Bugfixes * Find more levelsets on case-sensitive filesystems * Don't prompt to save if a levelset hasn't been modified * Remember previous save/load dialog location 2010-11-12 - 2.0 ALPHA (1.93.0) ~~~~~~~~~~ New Features * Added monster path tracing * Added tool to toggle all green toggle floors/walls * Added a game-sized (9x9) box around the cursor * Error checking dialog for checking levels and levelsets for common design errors and compatibility (incomplete) * The button connector and path maker tools can now be toggled on/off like the selection tool Bugfixes * Add names to toolbars in the toolbar context menu * Launch MSCC and TWorld asynchronously so they don't block the CCEdit GUI while playtesting * Fix rounding errors with mouse positioning when using zoom 2010-09-11 - 2.0 ALPHA (1.92.1) ~~~~~~~~~~ Bugfix release * Actually save hint text in CCEdit * Update current and highest level from MSCC in CCPlay * Switch to Cocoa build of Qt4 on OSX, so 64-bit Snow Leopard works. Note that this means Tiger is no longer supported though (except in source) 2010-09-08 - 2.0 ALPHA (1.92.0) ~~~~~~~~~~ CCPlay ALPHA released * New GUI (vs CCLM) -- shows list integrated with score info * Allows (unlimited) custom editors * Can extract TWorld scores as well as MSCC scores * Configurable MSCC hacks, including ignoring passwords and always granting First Try score bonuses. * Support for CCPatch and PGChips New CCEdit Features * Zoom support in editor * Support for PGChip patching and the Ice Block tile 2010-08-13 - 2.0 ALPHA (1.91.0) ~~~~~~~~~~ New Features * Playtesting for MSCC, TWorld (MSCC) and TWorld (Lynx) * Use WINE to run MSCC on Linux / OSX / etc. platforms * Support 'make install' on source builds Bugfix * Clicking the Select button/menu item would change the GUI state but would not actually exit select mode 2010-08-09 - 2.0 ALPHA (1.90.2) ~~~~~~~~~~ Bugfix release * Fix segfault when drawing outside level boundaries * Allow middle-click mouse selection (a la ChipW) * Only obey the first mouse button that was pressed if others are pressed while drawing 2010-08-07 - 2.0 ALPHA (1.90.1) ~~~~~~~~~~ Bugfix release * Fixed Mac OSX build to work with Leopard (and possibly Tiger) 2010-08-06 - 2.0 ALPHA (1.90.0) ~~~~~~~~~~ Initial ALPHA release of CCEdit 2.0 * Everything CCEdit 1.2b could do EXCEPT level testing and zoom * Line and box draw modes * Native DAC file support (open/save it as a normal levelset, use levelset properties to modify) * Multiple tilesets (TWorld 32x32 and MSCC tilesets included)